[Habbox] School of Witchcraft & Wizardry
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How to Get This Badge
Habbox School of Witchcraft & Wizardry
Step into a world of enchantment and adventure! Upon entering this event, the legendary Sorting Statue will automatically assign you to one of three magical houses
π Room: Click Here to go to this room!
π Room Name: [Habbox] Rooms Hallway!
π€ Owner: __tbl
Step 1 - Enter the Door teleports.

Step 2 - Visit the Sorting statue
You will then be assigned a house colour, once you have your house colour enter the house.
Aquafin - Blue house
EmeraldFang - Green House
EmberWing - Orange House

Step 3 - Hallway
This room will also save your progress you can come back here at anytime. There is 12 rooms in total you must complete 6 rooms for the first badge and all rooms for the second badge.
Once you're in this room you can say the name of the house you were assigned and you will auto tele to that room

Step 4 - Common room
In this room you can see your progress and which rooms you need to complete next simply type lumos and a list will show

- Exiting EmberWing
EmberWing - Sit on the lava throne

- Exiting EmeraldFang
EmeraldFang - Walk on the hotel staircase

- Exiting Aquafin
Aquafin - Walk under the spa waterfall

Step 5 - Enter the Arrow Room Switcher

Step 6
Walk under each picture and type Revelio to reveal the hidden letters.

On the left side of the library stand in the spots posted below and type Revelio to collect the rest of the hidden letters
Once you've uncovered them all, they'll spell Alohomora.

Stand in-front of the Greedy Goblin Type Alohomora and the gates will open, you have 15 seconds to get through them, or you'll have to restart
Once you're through enter the Arrow room switcher.

Step 7 - Enter the Arrow Room Switcher

Step 8
You must sit on the correct bench matching your house colour that you have been given. Once you've had dinner go back through the Arrow room switcher.
Aquafin β Blue
EmeraldFang β Green
EmberWing β Orange

Step 9 - Step onto the Arrow Room Switcher

Step 10 - Speak with PeterHebbi
He will ask you if you will help him. Say Yes I would
Now you're in the second hallway you're progress will be saved here aswell.

Say Alohomora to open the door walk inside to continue

Step 11
Navigate carefully across the room to the Bronze frank trophy, Avoiding the books of wisdom if a book hits you, you'll tele back to the starting point. Once you reach the Bronze Frank Trophy step on the brown tile once the speech is done type Alohomora to proceed

Step 12 - Enter the Rare Iron Maiden

Step 13
Walk to the end of the bridge and type Repairo to fix the bridge you have a few seconds before the darkwizard will destroy it. you must do the same for the second section aswell. once you made it across safely enter the Fiery Pits Teleport.

Step 14 - Stand infront of the shopkeeper
The Shopkeeper will give you items and you have to put them on the correct shelves shown below and type *restocks each time. Once you restocked all items stand in-front of the shopkeeper and say done.

Gingerbread Man

Lollipops

Beetles

Green Candy Skulls

Fish

Kitty Toast

Step 15 - Enter the Arrow Room Switchers

Step 16
Speak to the mermaid statue and listen carefully to what she has to say. Then, keep an eye out for HolleringHurtle She'll appear briefly in the room every few seconds Click on her quickly to proceeed!

Step 17 - Enter the Arrow Room Switchers

Step 18
Sit at any desk to enter queue

You now have 60 seconds to stop the statues from reaching you. To stop them simply click on the arrow plates to hit them with Orb of essence You must wait for the orb of essence to disappear before clicking another tile. If you fail you have to restart. Once you completed the game enter the Arrow Room Switcher to proceed.

Step 19
You now have 6 rooms completed you can head back to the hallway and type your house name when inside type Revelio
Aquafin, EmeraldFang or EmberWing

π Badge Awarded:

Step 20 - Enter the Arrow Room Switcher

Step 21 - Step on the Arrow plate to enter queue.
You have 60 seconds to stay on your broom and avoid the Ghost lights the bot is throwing at you. Use the arrow buttons left and right to dodge the ghost lights. Once Completed Enter the arrow room switcher. If you you get hit you'll re-enter the queue.

Step 22 - Enter the Arrow room switcher

Step 23 - Enter the Arrow Room Switcher.
Now you're in the 3rd hallway you're progress will be saved here aswell.

Step 24
You must now deliver a potion to ExtraKen Only walking when the nurse isn't looking, if the nurse see's you you will tele back to the start Once you reach Extraken Stand next to him to give him the potion. Once completed enter the Arrow room Switcher.

Step 25 - Enter the Arrow Room Switcher

Step 26
You must collect 12 Flower garlands once all 12 have been collected youβll auto tele back to the hallway.

Step 27 - Enter the Arrow Room Switcher

Step 28
You have to turn the 3 slope lights green by clicking the colour tile ONLY when its GREEN. Once Completed enter the arrow room switcher to proceed.

Step 29 - Enter the Arrow Room Switcher

Step 30 - Walk on the marble tiles to enter the queue.
You have 90 seconds to complete this game
Professor.Potts will tell you which ingredients you need to make the potion Amortentia, you will need to bring each ingredient back to the fermenting broth once you collected it.

-(1)
stand on the step ladder shown below and click the blue dye. then bring it to the fermenting broth.

-(2)
Step on the ladder shown below and click the roses then bring to back to the fermenting broth.

-(3)
Step on the ladder shown below and click the fragrant herbs and bring them back to the fermenting broth

-(4)
Once completed stand in-front of Professor.Potts and say done. Then step on the arrow room switcher to proceed.

Step 31 - Enter the Arrow room switcher

Step 32 - Flick the switch to enter the queue
When its your turn Wave to start.
This game has 4 rounds. If you lose one, you'll come back to this round, you do not have to start again.
You'll be given a page number, you must click on the coloured blocks on the right, each block is worth a set amount. Click any colour to begin, if youβre given a high number, click on a colour worth a high amount.
(If you go over the target number, click the cross button to clear your board, you will reset back to 0 on the same round.)
Round 1 Values
Dark brown - Increase by 1
Grey - Increase by 10
Orange - Increase by 100
Once completed click on the Zombie
Round 2 Values
Dark brown - Increase by 1
Grey - Increase by 10
Orange - Increase by 100
Sand - Increase by 1,000
Once Completed click on the Deep Sea Terror
Round 3 Values
Dark brown - Increase by 1
Grey - Increase by 10
Orange - Increase by 100
Sand - Increase by 1,000
Yellow - Increase by 10,000
Once Completed click on the wolf
Round 4 Values
Dark brown - Increase by 1
Grey - Increase by 10
Orange - Increase by 100
Sand = Increase by 1,000
Yellow = Increase by 10,000
White = Increase by 100,000
Once Completed click the Fallen Angel
Enter the Arrow room switcher to head back to the hallway.

Step 33 - Head back to your common room
When you reach the hallway say the name of you're house
Aquafin, EmeraldFang or EmberWing
Once inside say Revelio to receive your final badge.

π Badge Awarded:

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